Note: Servers will be closed for maintenance - 13:30-14:30 UTC on 23/07/2021
Hey everyone! Today we’re bringing out some community challenges, increasing the queue time to 3 minutes, and pushing a whole host of bug fixes to the game!
You're welcome to join our Discord to help give us feedback throughout early access! You can also take advantage of our LFG role, and communicate directly with the Devs!
Discord Community Challenges:
We’re introducing a daily community challenge for players to join in our Discord! Each challenge is specific for the day, and gives players the chance to earn cool content in game.
Here’s the breakdown:
Monday Bot Domination – where the players with the most kills submitted that day can name a bot!
Tuesday Pic of the Day – where the players can submit in-game screens that will be posted to our socials!
Wednesday Winstreak – where the player who proves they had the longest winstreak of that day will win a podium of their choice!
Thursday Player Giveaway – where anyone who played that day will be able to enter into a giveaway to win 200 Super Coins!
Friday MVP – where the MVP (chosen by the BadFox team) will win a skin of their choice!
Saturday Play of the Day – where the sickest clip submitted that day will be posted to our socials!
Sunday Discord Giveaway – where we will be running a giveaway in discord for everyone to take part in for their chance to win 100 Super Coins!
New Trooper Rotation:
Final week of beta battlepass – and this time we mean it…
We promise, final week of the beta battlepass – but just because people have been messaging asking us to continue it so they have a chance to complete the pass!
Quality of Life changes:
The new Domination map – Abandoned town – now has an intro fly through!
Further improvements to the Bot AI decision making!
Bug Fixes:
Regions should now all show regardless of ping – we had an issue where players were failing to ping the server at a specific window which was causing regions not to show. This should now be fixed.
Fixed an issue where the queue would bug out due to players inviting others to their squad while they were in queue.
Podiums should no longer go half-invisible in the end match screen
Bots in strike are now picking up keys correctly – so no more infinite strike matches if there was only 1 player on each team.
A small visual bug on Sarge’s menu idle animation has been fixed
We should have fixed an issue where players were getting stuck in vanity cam – let us know if you run into more issues with vanity cam.
Scorch’s turret will no longer take damage from his own Rain of Fire.
Indignant PFX will no longer automatically happen when you spawn or buy it – it was purely visual, but it’s fixed.
Berserker’s rage now triggers under 20% HP – as per the description.
A fix for Skully’s reserves healing too much.
A fix has been implemented to reduce the chance of the “waiting for 0 players” bug happening – let us know if you see any instances as the matchmaking process has a lot of edge cases.
Known Issues:
You may have to restart the game to get your store to refresh correctly and receive a purchased item.
By pressing the ` key (next to 1 on qwerty keyboards) you will enter an Ai testing mode. This has no in game benefits for players, but we’re running dev builds so we can debug the game. If you do this your camera can get disconnected from your character. If you do this in base you can get stuck in base.
Your keys may be set randomly in the options menu while changing settings.
Sometimes the escape key won't work when in various menus, right click on the game to re-focus the window, and ESC should work.
Keys at Launch and Rockets diffused are not tallying correctly at the end of the Strike Match score screen.
Sometimes key UI icons in Strike stay on the minimap after being collected
Sometimes in squad select some players are given a wider aspect ratio than intended.
Sometimes when a Trooper respawns they can lose their overhead UI, we're tracking this down and should have a fix soon.
If you end the match with an ability being aimed, the aiming line/reticule will get stuck on screen. This can cause your abilities to lock off in the next game. If you have this bug go back to main menu before re-queueing and it will fix it.
Borderless/Windowed/Fullscreen don't seem to be setting properly, working on a fix.
We've had one instance of Trooper's spawning with the incorrect UI, we're keeping an eye out for this, but haven't had any additional instances of the bug.
Some players are experiencing random crashes. Some of these have been fixed, but there may be more. If you experience this then join the discord and send over your log files to BadFox_Eddie. You can ask him how to get your log files and he'll help!
Sometimes dodging can consume 2 charges if you dodge as your second dodge comes off cooldown – looking into this.
Shooting the bus stops in game up close will block projectiles, while shooting from long range wont.
Some throwable ability models are getting stuck in the air – it’s just visual as the ability still works perfectly.
Steam Build ID: 7076919
Epic ID: 8896
To view this go to Steam > Library > Right Click Super Squad > Properties > Updates
It's at the bottom of the small pop-up window and is a way for you to ensure that you're game is fully updated and able to play in the test.
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